Two weapons fighting 5e gives you the ability to fight with a weapon in each hand, giving you an extra set of attacks to balance out the increased risk of getting hit by one of your opponent’s attacks. Here’s everything you need to know about how two-weapon fighting works in D&D 5e.
What is two-weapon fighting 5e?
Two-Weapon Fighting 5e is a feat that allows you to attack with two weapons when you otherwise couldn’t. When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand.
You can do this even if you don’t have any feat or class feature that lets you make extra attacks. As long as your offhand weapon is lightweight (like a dagger), you’re still considered to be wielding it.
If both of your hands are full, then you cannot use this ability. Additionally, using an off-hand weapon doesn’t provide any additional benefit. For example, while you gain the benefits of a shield while wielding it in your main hand, attacking with an off-hand weapon does not allow you to avoid incoming damage like a shield would.
When can you use it?
Two-weapon fighting 5e is a fighting style available to characters who wield two weapons at once. When using this style, you can add your ability modifier to the damage of the second attack. You also get an extra attack with one weapon if you use it as part of an Attack action. However, all attacks made with each weapon count as separate attacks for the purposes of special effects like Extra Attack and powers that activate on hit.
Attacks made with anyone’s hand-held melee weapon (not counting unarmed strikes) are considered light unless you have another feat or power that says otherwise. You cannot make offhand attacks when wielding a shield in your offhand but may do so when unarmed or wielding a hand crossbow, rapier, scimitar, shortsword, spear, or staff – these are exceptions to the two weapons rule.
How do you use it?
Two-weapon fighting in D&D 5e is a bit of a controversial topic. Some people swear by it, while others find it too complicated and not worth the effort. Personally, I think it can be a great option for certain characters, but it definitely has its drawbacks. Here’s everything you need to know about two-weapon fighting in D&D 5e.
- What are the benefits? The first benefit of two-weapon fighting is that it gives you an extra attack per round. The second benefit is that when using a weapon in each hand, your offhand attacks have their damage dice increased one step from d4 to d6. Finally, when you take the Dual Wielder feat, this increase applies to both hands (but only increases one die size).
- Who should use it?: Obviously, anyone who wants more than one attack per round will want to consider taking up two-weapon fighting. However, there are some other character classes that might really benefit from this style of combat.
Ranged Weapons with TWF
Two-Weapon Fighting 5e allows you to attack with a melee weapon in each hand when you otherwise couldn’t. This is incredibly useful for characters who want to be able to dish out damage at range, as well as those who want to be able to make multiple attacks per round. TWF also grants access to abilities that other character classes may not have access.